Power Park Curriculum Series

Short tutorials and background information accompany puzzles and challenges.  The activities build on each other and are designed to allow youth to learn by doing.  Each curriculum book becomes a completed workbook full of solved puzzles, met challenges, and creative light-up projects.

Audience: Grades 4-12

  • Explore a Power Park: Paper Circuits, Book 1—This 4-H circuitry curriculum offers a hands-on introduction to electric circuits using LED’s and conductive tape.   (Grades 4-9)
  • Design a Power Park: Smart Circuits, Book 2—The hands-on activities in this book introduce coding, microcontrollers, and sensors to circuitry projects. It is an interactive workbook designed to be a hands-on experience that accompanies computer coding and reading. (Grades 6-12)
  • Build a Power Park: Lights on in the Neighborhood, Book 3—This interactive workbook has over 25 hours of hands-on activities that introduce coding, microcontrollers, and sensors to circuitry projects while challenging young designers to solve problems and think creatively and critically. (Grades 6-12)
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